Last updated: September 15, 2018
Visual Fire Development officially started on August 14th, 2013, and unofficially started approximately winter of 2012. The company had undergone through several name changes: "McraftMan00 Coperations", "McraftMan00 Productions", "Divergent Productions", "Visual Fire", and the most recent, "Visual Fire Development". Visual Fire Development, or VFD, was intended to be a YouTube production community when it first began. As the CEO of Visual Fire Development was first growing up, he teamed up with a couple of his friends to begin his YouTube channel. Over time, him and his friends would go on to make several gaming videos. As a passtime, the CEO would make silly videos that had no purpose; which later became some of his most viewed videos. Sadly, many of the archives of the videos made were deleted, as the CEO went through some personal issues throughout the winter.
Because of the CEO’s love for Minecraft at the time, he went on to make Yogbox 2.0. Yogbox 2.0 was a Minecraft modpack made to recreate the original experience of a modpack called the Yogbox, created by the Yogscast. Given permission by a Yogscast member during a livestream to use the name, the modpack managed to gain popularity. The project gained hundreds of donations to help host an official Minecraft server, with a large fanbase and community behind it to continue it running. This modpack would continue to run as VFD’s first ever major product. A couple years, later, the CEO wanted to gain more experience in the coding field. Learning of a website called Multiplayer Piano (MPP), he made several chat bots that could do simple things like search Google using the Google Search API. This gave him a great gateway into Discord, an online chat similar to Skype. Quickly catching on to the similarities between MPP and Discord, the owner went on to find out about Discord Botting. Using several APIs, this would be a major component of the CEO’s life as well as the company’s future.
The first project on Discord the CEO experimented with was a project called “Divibot”, inspired by one of the CEO’s favorite bots, “Hexacircle”, developed by unofficially named Northstar Official. The name was supposed to be a mixture of “Divisible” and “Bot”, further building on this concept with a logo of a division sign. While Divibot followed very questionable coding tactics, it lasted a very long time and gave the CEO major experience in database management, server hosting, and Node.js experience. The next major project was one that didn’t last very long. In Discord, bots can join things called “voice channels,” and use audio output to do a bunch of unique things. The most common thing at the time was to play music. Because of this, Northstar Official and the CEO teamed up to make “Discord Music.” This was a Discord guild made all about music, where members could join a voice channel at any time and get all sorts of different types of music. These bots were important, as they taught the CEO a lot about voice management, data management, streaming, and the like.
While Discord Music didn’t last long, this spiked interest in music botting for the CEO. Because of this, the CEO decided to name the first ever official VFD bot, “Pandora Radio”. Named after the official music service, Pandora Radio, the bot was supposed to replicate almost every aspect of the service; down to the like and dislike system. To build its database of songs, since the music service didn’t have an official API, the CEO decided to allow users to submit songs from YouTube. At the time, swearing was not accepted within the guild, so the bot was split into two major databases: Not Family Friendly, and Family Friendly. The CEO needed a way to determine what submitted songs were Family Friendly and which ones weren’t, as well as any spam that comes in. Due to this, he built a team of people called “music checkers” which would listen to a submitted song, and mark it appropriately. This went on for almost half a year, until a careless update to the bot removed the ability for songs to be added. The ability was never re-added to the bot, so the database was frozen at about 2,000 unique songs. Throughout the year, the bot went through several name changes, including Pandora Plus, Dicedia (a mix between “Disc” and “Media”), FM Radio, and finally, TuneIt.
Over the next year, the bot received multiple updates, with the final major update being on January 10th, 2018, at Version 6.1. From this version on, the CEO set a major, unachievable goal for the bot. He wanted to have the next version of the bot use SoundCloud, YouTube Livestreams, Pandora Radio, and the like to be able to play music. This would be a larger task than the CEO had realized, and would end up getting burned out of the project entirely. It didn’t help the project had multiple memory issues, and crashed often. Since it was so difficult to find out what was causing these issues, they were never fixed, although the CEO believes the root cause was down to the library the bot was built off of. Due to the dying popularity of Minecraft, Yogbox 2.0 was beginning to become a drag rather than a privilege for the CEO. After all, it was never meant to be VFD’s main focus. About 6 months after Version 6.1 of TuneIt was released, Yogbox 2.0 would receive its final update, and be discontinued. While this was a major disappointment to many, the CEO wanted to focus his time on schooling as well as developing TuneIt.
Further into the year of 2018, school began to become a major issue. As the CEO was moving into one of the toughest years of high school, being a Junior, as well as being enrolled in a college class on the side, it began to take all of his time. Because of this, development of TuneIt and many side projects had halted. Since the CEO wanted to focus his time on schooling, he decided that it was about time to discontinue TuneIt. This decision was not only affected by school, though. The multiple memory issues and constant crashing that TuneIt had was not only beginning to become an issue for the CEO, but many of VFD’s partners. TuneIt managed to gain over 22,500 guilds before being discontinued.
Now we’re at today. Nobody knows what the future will hold, all we know now is the past and the present. This page will be updated as time moves forward, or as more information is gained on certain topics. Thank you for reading our history!